A machine that carries out programmed instructions on data. From the early 1960s artists used it to make images by rule, often on borrowed mainframes after hours.
I mean, the computer and the software have their own kind of rigor and you have to learn to adapt to that and learn how to adjust what your goal is to the way in which a computer achieves that goal.
Mark Wilson, Travess Smalley Profiles Mark Wilson
Every time I throw a shuttle, if I'm working with four colors, I throw four shuttles, and then the computer changes the configuration of the heddles between each one.
Joan Truckenbrod, The 1970s Artist-Programmer: Truckenbrod, Dehlinger