Epic Games' game engine, first released in 1998. Artists use it for real-time worlds, films and installations.
I realized only recently that Unreal Engine has been my knowledge tool: I arrange information in a 3D space and I metabolize research through making fictions.
Wendi Yan, Wendi Yan & Karyn Nakamura on the Artifice of Knowledge
My collaborator Darren Zhu, a synthetic biologist and creative technologist, sent me a paper a couple of years ago by Stanford researcher Muyuan Chen about rendering full protein structures inside Unreal Engine.
Wendi Yan, Wendi Yan & Karyn Nakamura on the Artifice of Knowledge