Building three-dimensional objects in software as meshes of points and surfaces. The models can be rendered, animated or printed.
I was really interested in the work of Coop Himmelb(l)au, Zaha Hadid and Frank Gehry. Their complex forms visually and artistically captivated me beyond other formal architectural issues. I started using 3D modeling software to replicate and generate their forms.
Juan Rodríguez García, Juan Rodríguez García on Inhabiting the Moment
Eventually my practice expanded beyond the scale of architecture into a more compositionally focused art practice. This also allowed me to branch out to new tools, freeing me from the constraints of generic 3D modeling software, which required a lot of computing power.
Juan Rodríguez García, Juan Rodríguez García on Inhabiting the Moment