Animating three-dimensional digital models over time, as in films, games and art.
I made, for over a decade, commercial 3D animation and things like that. I still have no idea how you would even begin to make some of the video that you can produce with AI through traditional 3D workflows of modeling, compositing, After Effects or tools like that.
Beeple, Beeple on Infinite Creation Machines
We were doing 3D animation, surface modeling, solid modeling. We had SDRC IDEAS, which is what they modeled the space shuttle on.
Geoff Davis, 1980s Computer Art: Mark Wilson, David Em, Dan Sandin