Technique

OpenGL

Mentioned in 3 editorials and 3 Timeline moments.

A standard interface for drawing 2D and 3D graphics on graphics hardware, released by Silicon Graphics in 1992. Processing and openFrameworks build on it.

OpenGL
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Quotes

A few of the Python developers were working on an OpenGL Python library so you could do graphics. That enabled me to do a lot of experimenting in the mid '90s.

Larry Cuba, Larry Cuba on Choreographing Form

By then, I had been working with OpenGL and shaders for four years. Through the friction of having to learn everything and research how things were working, I decided that it would be awesome to democratize this knowledge.

Patricio González Vivo, Jen Lowe and Patricio González Vivo on Democratizing Knowledge

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Mentioned in

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In the timeline

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